I am currently a Senior Research Engineer at Adobe Research. Before joining Adobe, I was a Software Engineer at DreamWorks Animation R&D (2015-2017), where I worked on the MoonRay rendering engine. I graduated from UC San Diego with a Masters in Computer Science, advised by Ravi Ramamoorthi in 2015.

I work on the research and prototyping of 3D Computer Graphics technologies at the intersection of photo-realistic rendering and machine learning.