Krishna Mullia, Fujun Luan, Xin Sun and Miloš Hašan
I am currently a Senior Research Engineer at Adobe Research. Before joining Adobe, I was a Software Engineer at DreamWorks Animation R&D (2015-2017), where I worked on the MoonRay rendering engine. I graduated from UC San Diego with a Masters in Computer Science, advised by Ravi Ramamoorthi in 2015.
I work on the research and prototyping of 3D Computer Graphics technologies at the intersection of photo-realistic rendering and machine learning.
Alexandr Kuznetsov, Xuezheng Wang, Krishna Mullia, Fujun Luan, Zexiang Xu, Miloš Hašan and Ravi Ramamoorthi
Alexandr Kuznetsov, Krishna Mullia, Zexiang Xu, Miloš Hašan and Ravi Ramamoorthi
Mustafa Işık, Krishna Mullia, Matthew Fisher, J Eisenmann and Michaël Gharbi